About Tom
Hey there! My name is Tom Collyer, and I am a passionate game programmer and developer based in Melbourne, Australia. I have been passionate about games since a very young age and always knew I wanted a career in making them.
My passion for game development was sparked with the level editor built into the 2007 game Stranded 2, created by Unreal Software. I would sit for hours building my own islands and surviving on them, I had a blast, and wanted to give that feeling to others like I got from that game.
I have always had an interest in how games work, throughout high school I would mess create small games and animations using programs like Scratch, this led me along into the world of programming and then into Unity.
Outside of game development I have many other interests, such as:
Film Photography
Gaming (surprisingly)
Tabletop Games
FPV Drones