
Whatever you do, dont look back!
The game was developed over the span of 6 weeks, with the team listed below.
During this development I worked on the collectible system, as well as the trap plants the player can get caught in.
Elude is a short, third person platformer set in an overgrown space station. You play as Subject 4, and must collect cogs scattered around the level to open the door and escape.
The player is not alone in the level, and must navigate with the threat of a large alien creature hunting them down.

Meet the Team
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Designer
Prince Johnson David Fernandez
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Producer
Tyler Brain
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Player Programmer
Isaac Williams
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Gameplay Programmer
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AI Programmer
Jake Warren
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Artist
Hannah Postill
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Artist
Jake Sadler
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Artist
Joseph Bamford Caleo
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Artist
Lachlan Frayne
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Artist
Jack Romano