Whatever you do, dont look back!

The game was developed over the span of 6 weeks, with the team listed below.

During this development I worked on the collectible system, as well as the trap plants the player can get caught in.

Elude is a short, third person platformer set in an overgrown space station. You play as Subject 4, and must collect cogs scattered around the level to open the door and escape.

 

The player is not alone in the level, and must navigate with the threat of a large alien creature hunting them down.

 

Meet the Team

  • Designer

    Prince Johnson David Fernandez

  • Producer

    Tyler Brain

  • Player Programmer

    Isaac Williams

  • Gameplay Programmer

  • AI Programmer

    Jake Warren

  • Artist

    Hannah Postill

  • Artist

    Jake Sadler

  • Artist

    Joseph Bamford Caleo

  • Artist

    Lachlan Frayne

  • Artist

    Jack Romano

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